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Age of Intrigue – The Story So Far

On the 1st of May 1675, a host of young, starry-eyed noble men and women (and several not so young and starry-eyed) descended upon London to make their fortune, meet their spouses or have as much fun as possible.

 

 
Easy Steps to Join our Game

Welcome to Age of Intrigue, a play by post RPG with an alternative history theme of Englands 17th century Restoration! We are running since May 2006 and currently in our third season.

 To join: 

 1)  Read all information in the AoI Wiki (see the links on top). It contains the setting, the rules, the character creation process, background information and what has taken place in the game so far.  Take note: all information of the World Guid and Player Guide are in the process of being moved to the wiki. We will eventually delete those guides.

 2) Send us a charactersheet at This e-mail address is being protected from spam bots, you need JavaScript enabled to view it We will review your character and may make some suggestions as to how solve some inherent problems so that you will enjoy our game better and understand our setting. The process may take a week or two to complete.

 3) Once you are approved we will create an account for you, give you a Player Compendium, add you to the player user group so you can post in the forums etc. You are now cleared to play!

 

 
The Story SoFar
Age of Intrigue – The Story So Far

On the 1st of May 1675, a host of young, starry-eyed noble men and women (and several not so young and starry-eyed) descended upon London to make their fortune, meet their spouses or have as much fun as possible.

 

Read more...
 
Welcome
Welcome to the Age of Intrigue. This is a historical variant palace politics play-by-post game. We start with a snapshot in history (The Restoration under Charles II of England), and use the past history leading up to game start, including many historical figures as non-player characters, but throw in a healthy dose of fictional characters and deviations from history. Freed from the shackles of actual history, anything can happen. The King could be assassinated. A fictional character could rise to Lord Chancellor. No English history scholars will be at an advantage and we make no apologies for any aspect of the game that deviates from "actual history." It is the uncertainty about the present and the future that adds zest to a game.

The reign of Charles II was selected because it is a grand moment in history in which corruption was rampant and political and religious intrigues dominated the court. Much as Dumas gave life to a court in France, we give life to a time in English history where the monarch yearned for divine rule, a Parliament was trying to maintain some semblance of power, the arts and sciences were reborn, religious intolerance was barely contained, and the end of a tyrannical and Puritanical rule caused the most libertine period in English history. Virtue was replaced by hedonism. Loyalty gave way to scheming, while duty gave way to ambition.

Come join us in the Age of Intrigue and see if you can survive in a palace of passions, plots, power.